Thursday, February 24, 2011

Russian invasion , roaming, and Apackof60miners??

Fair amount has happened in the last few weeks. Most which you already know about if your a EVE player in the Northern Coalition.

Which I wont get into...much. Suffice to say the Drone Russian Federation (referred hereafter as DRF) couldnt get enough of two failed invasions and has opt'd to try a 3rd time. But this time with some spice and a straight up kick to the teeth.

Started with a meta-game disband of Rebellion alliance which acted as buffer between DRF space and NC space. Followed up by some heavy heavy super capital fighting until Uemon happened, Where 10 NC Titans died in a horrible horrible fire.\

DRF is like "lol we pwned" NC was like "we didnt need those titanz anywayz".

Several factors that contributed to the fail was veteran NC FC's simply making a "bad call" by jumping Titans into low sec to begin with, the major fail though was the lag. In a lag fight like this ye with the most drones or fight bombers wins. And the DRF fielded twice as many super-carriers as the NC.

Had this been a actual fight and not traditional CCP lagfights. I cant say for sure how many Titans would've been killed but the loss's would've been alot more equal.

Though this is not the first time Super Capital fights have resulted in questionable loss's nor will it be the last.

It hurt...but we press on.

As of last report we've retaken every station system the DRF initially took over.

Meanwhile Ive been busy training up mining characters in a way to make some money mining less with more. I'm also cutting costs on battleships and some modules with BPC and some BPO production.

About 1 or 2 blog posts ago (I'm too lazy to check) I mentioned how I had trouble plexing 4 accounts with 2 miners. (1 in training)
I ended up talking to a fellow miner who

Had a talk with a fellow miner who had about 11+ accounts and decided to see how easy or hard it would be for me to try a similar setup.
After much discussion and number crunching and seeing how it would cost 0$ RL money, also taking into the fact if it fails, at the worst I will have left over Hulk capable accounts that could be sold/given away at the cheap.

So heres how it works

Using my 4 primary accounts (IE accounts I already plex and are active) I make 4 buddy tokens and 4 trial accounts using those 4 buddy tokens. (when I plex the 4 trial accounts via the buddy program my 4 primary accounts will receive 30 days free XD)

I spend some seed money to get them all +3 implants and appropriate skill books up to mining barge (exhumer skill books at the time are a bit too costly)

I begin training them to hulks as fast as possible to meet the 51 day deadline(21 free day trial +1 30 day plex) of having to plex 8 accounts with 2 miners (nightmare!!!).

I should complete the hulk training 4-5 days before the accounts must be plexed allowing me to mine with 6 hulks and 1 rorq with boosts/hauling. To quickly pay off the 8 plexs which is about 2,560,000,000 isk per month. Which with that many hulks and a rorq I can pull off easily.

The only real problem is...can my computers handle it?

Did a minor stress test and results were good.
(see picture)

Running all 8 accounts at the same time whilest mining is going to be difficult but not impossible i think. I plan to run another stress test by taking the 4 new accounts down to our mining system in retrievers. (dubbed "The Retriever army")

This will be a true stress test of things to come since its like mining with a gimped retard hulk reject clones with +10 handicaps. They will fill their bays with ore quickly, probably too quickly and will have virtually no tank. I will attempt to counter this with rigs and ablative armor ala hobgoblin t1 drones. (which I have a BPO crunching out a infinite amount).

Should I be able to easily (or decently) control the "Retriever Army" along my usual ones, controlling them once they get into Hulks will be a cinch.

So far Ive put about 1.7 billion into the plan (1.2billion of it being Plexs the other .5 being Hulk BPCs and initial skillbooks implants)

Oh and here are the character names



















The plan is that these many hulks will allow me to mine a ton of ore for not only money but production that will lower my expenses on ships, modules and other things. Not only in greater amount of ore but in less time, so I wont have to mine 4-5 days a week but maybe 1-2.

We'll see how it works out. So far so good.


Been a bit more active in Home Defense and roaming our space with some friends from MetalWorks (MTW) and Reliables INC (23-7)

Was going to blog about them sooner but well its a rather bad week , tax's , terrible roommate, etc etc. you know how it is.

Logged in one day and saw we had 5 neutrals in our pocket. Hurricane 2 Drakes, and two scimitars. Formed up with some local alliance mates and got a FC to lead us. Hopped in my Onyx ( Heavy Interdictor Cruiser aka HIC) and suggested we duck around to our Jump bridges to sneak up above the pipe to our pocket of space and forming up there so we can ambush them as they leave.

We form up as they continue to search the pocket for ratters/miners/idiots who dont pay attention.

Plan doesnt work on the first try, We almost kill one of the drakes who scouted ahead of his buddies and burned back into the stargate in retreat.

We did not pursue as they HAD to go through the system in order to escape our space.
So naturally, they logged off all 5 and logged in a new 6th alt to watch us and scout them out. But with that alt watching/scouting us we knew they would never log in. So I suggested we move out to the system that was 1 out from the choke point system and hold next door.
The plan was to let their scout come out see nothing and we jump in and close off the choke once again.

Sure enough the alt cautiously scouted himself out and once he left the target system the other 5 logged back in and started making their way out.
Once we see them log in and the scout leave we jump in and close off the choke instantly landing on the Hurricane which died quickly.

The remaining Drakes and Scimitars (BattleCruiser and Shield logistics btw) quickly turned around and were once again trapped in the pipe to our pocket space. Our FC was in a scouting protetous with heavy tank and tackle was busy probing them out and getting close but not quite.

We humorously offered to let their pods out if they left their ships which they opted in lcl to "take their chances"

We eventually nabbed one of their scimitars which died.

The other Drakes and scimi took the chance to get out and one of the drakes got caught by fast tackle in p3 almost escaping but not quite

His buddy's didn't look back

Dont expect to see them again in our space =)

Did a P3/gate camp which turned into a roam which got some fun kills

See links

http://reliables.eve-kill.net/?a=kill_detail&kll_id=8945202
http://reliables.eve-kill.net/?a=kill_detail&kll_id=8945203
http://reliables.eve-kill.net/?a=kill_detail&kll_id=8945266
http://reliables.eve-kill.net/?a=kill_detail&kll_id=8946326

oh and a awesome vaga kill that claims I pointed him from 200km away XD

HERO ONYX FTW


Also tried testing out ye old Two boxing in fleets for funzies in one of the biggest fleets I'd been in a while flying a oneros and a Armageddon
Wasnt that hard mainly because it was rather....uneventful Russians were posed but declined to attack, not that I can blame them =p


Heres some recent screenshots of that and other fun






















Hero hulk that nearly died TWICE, Once yesterday once day before, same situation BOTH times XD

Hero Tengu had to come overheat guns and cut out the DPS enough for the shield booster to save him.

Until next time o/

No comments:

Post a Comment